Face Attack with Accessories

Level  II: 40
Level III: 50


Starting before the Judge’s signal (plus –5 for G.A.)
-10 -10

  Second offense of start before Judge’s signal
-40 -50

Starting after the Judge’s signal before command.
-5 -5

Additional commands to attack (only 1 allowed) : if dog leaves at first command, no additional commands are allowed
-10 -10

  Any irregular behaviour before or during the exercise
-40 -50

Dog stops biting at the judge’s horn and returns to handler
-5 -5

Dog creeps forward at the start line -1 per meter
-1 -1

Handler uses the course for training.
-40 -50

  Handler leaves starting line during the exercise (a lateral movement behind the line is allowed if needed to see his dog, but he must remain motionless after the out command)
-40 -50

Per second not biting
-2 -3

Per rapid change in bite
-1 -1

Per second biting after out command (1 second allowance)
-2 -2

Additional bite after end of exercise
-2 -2

Additional recall command (only one is allowed)
-5 -5

Not biting at the time of recall (plus per second not biting)
-5 -5

Failure to return within 30 seconds
-10 -10

Any irregular behaviour after end of exercise
-10 -10

  Dog does not attack or does not bite (the dog cannot execute a Stopped Attack or will lose the points gained in that attack if already executed)
-40 -50


Distance: 30 meters

All the regulations for this attack are identical to those of the “Face Attack with Baton”.

Allowed accessories (these are only meant to impress or upset the dog)
– branch, rattle, cloth, newspaper
– piece of plastic or sack, plastic water bucket (empty or full)
– any noisy (but harmless) object, etc. The accessory must not be too big, and must be easy to cross without the dog getting hurt. It has to be in the same condition at the beginning and the end of the competition. The decoy cannot have any kind of hand protection. (e.g.: gloves, gutters, scabbards) If the accessory has a grip, it cannot be larger than a hand.

The accessory used for this attack must not completely cover the dog during the bite.

If the dog aggresses a ‘civilian’, the exercise will be terminated immediately and all points lost. If a dog is considered to be dangerous, the team will be removed from the field immediately. If the decoy believes that the dog will hit him in the face, he can protect himself by pushing off or avoiding the dog.


So that there will never be any confusion regarding the spirit of the dog, we ask it to attack the Decoy. The decoy must signal his presence. The decoy must present himself/herself clearly for the first 10 m that the dog runs in order to draw the dog’s attention to the decoy. For the Face Attacks, the decoy must attract the dog with the stick. If need be, the Judge will send the Decoy out 10 to 20 m, then authorize the dog to be sent out as soon as the Decoy is behind the obstacle. To take his place, the Decoy must clear the obstacle each time, whenever possible.

The Decoy should place himself at least 5 m behind the obstacle. He must not charge the dog while it is in the air. If he wants to charge the dog, he must adjust the distance to maintain the 5 m distance from the obstacle.

For each attack, the decoy must absorb the dog while maintaining the line of attack. Avoiding is not allowed on entry. If the absorbing movement is too anticipated, it becomes an involuntary avoidance by the decoy. If this happens, one should not count the delayed time to bite.

The Decoy will not stop moving until the command to end the exercise, then he must immediately become absolutely still.

For all attacks, once the decoy has started to work at the signal of the judge, and the handler gives another stabilization command (voice or gesture), it will be considered as avoiding early departure and penalized -10 for the start, -5 for GA; and the dog has to start again.

For all attacks, a dog not biting at time of recall, or returns before the judge’s signal, loses 10pts for the return (plus points associated with seconds not biting).

For all attacks, a dog that is not biting at the end of the exercise, but is trying to regain the bite, and whose handler recalls the dog on the judge’s signal will lose 5 points for the return (plus points associated with seconds not biting).

Dogs that stop biting at the judge’s horn and returns to handler will lose 5 points for the return.

For all attacks, a dog that creeps forward at the start line will lose -1 per meter up to 10 meter: it is considered an early departure before authorization of the judge and thus penalized.

For the Attack, the Decoy must use the accessory to test the dog’s courage, but must not use it to entice the dog to miss.

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